Hearthstone Update 10.2 - February 6 - Ranked Play Update

Hearthstone Update 10.2 - February 6 - Ranked Play Update

The tavern is buzzing with all the stuff that’s packed into this Hearthstone update! There’s a Ranked Play update, a Wild party, card changes, and a chance to save on packs with a new Mammoth Card Bundle! We managed to squeeze in some card backs and bug fixes too!

Whew! Read on for details!

  • Ranked Play Update – This Hearthstone update brings changes to Ranked Play, starting March 1st. Read the Ranked Play Updates blog for details!
    • Your reset will not be based on the stars you earned over the season. Instead, you’ll reset to four ranks below the highest rank you achieved during the season.
    • Players at Legend reset to rank 4, 0 stars.
    • All ranks will have 5 stars.
    • Starting in March, you will no longer earn the monthly card back by reaching Rank 20. Instead, you can earn each season’s card back by winning 5 games in Ranked Standard or Wild at any rank.

  • Card Changes – Please read the Upcoming Balance Changes blog on the official Hearthstone site for full details regarding the reasons and philosophy behind these changes.
  • Corridor Creeper – Now has 2 attack, down from 5.

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  • Patches the Pirate – No longer has Charge.

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  • Raza the Chained – Now reduces your Hero Power cost to 1 instead of 0.

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  • Bonemare – Now costs 8 mana, up from 7.

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  • Wildfest!
    • From February 19th through March 11th join us for a Wild party! Read the Wildfest blog for details!
    • Wild cards return to the Arena for the duration of Wildfest.
    • Venture into the Wild – A Tavern Brawl celebrating Wild with pre-built decks.
    • The Wild Brawliseum – A special Tavern Brawl where you’ll build and lock-in a Wild deck, and then see if you can take it to twelve wins versus other players! Three losses and your run comes to an end.
      • Your first Brawliseum run is free!
      • Additional runs are available for the same price as Arena tickets. Also like the Arena, prizes are based on number of wins, and follow the Arena reward structure.

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  • Year of the Mammoth Bundle
    • For a limited time, purchase 10 packs each of Journey to Un’goro, Knights of the Frozen Throne, and Kobolds & Catacombs—a total of 30 packs!—for a special price.

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  • Added the following card backs:
    • Sparkles - Acquired from achieving Rank 20 in Ranked Play, February 2018.

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  • Year of the Mammoth – Acquired from winning five games in Ranked Play, March 2018.

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Gameplay

  • The turn timer for the first two turns of a match are now shorter, though they should still be significantly longer than most players take on those turns.
  • Switching from Valeera the Hollow to Deathstalker Rexxar will now correctly allow Rexxar’s Battlecry to destroy minions buffed to 2 health by Stormwind Champion or similar effects.
  • Nemsy Necrofizzle’s Hero frame is now golden if you have unlocked the golden Warlock Hero.
  • Removed rarity gems from several summoned minions.
  • Playing multiple copies of Temporus in a row will now queue up sequences of two turns for your opponent and two turns for you.
  • Fixed a bug where the Divine Shield provided by Elixir of Purity could not be silenced.
  • Spectators now see green highlights on playable cards for both players.
  • Fixed an issue that could cause Hearthstone to freeze when a spectated player disconnects and their opponent concedes.
  • Tooltips for Hero Cards now appear correctly when spectating.
  • Resolved a crash that could occur when drawing a Darkness Candle spell after The Darkness is no longer dormant.
  • Grand Archivist can now correctly cast the Darkness Candle spell if it is present in a player’s deck.
  • Resolved a crash that could occur when certain cost reducing cards were played.
  • Resolved an unintended interaction that could occur with Anomalus, Taunt minions, and Commanding Shout.
  • Added missing Collection Manager tooltips to several cards.
  • Resolved an issue that could cause a player to become stuck when reconnecting before the first turn.
  • Resolved an issue that would prevent the progress notification for more than one Daily Quest from being shown after a match is complete.
  • Ice Breaker now correctly destroys Rotface without activating his effect if he is Frozen.
  • Resolved interface issues that could arise when retiring an Arena game.
  • Resolved an issue that would allow the Friends menu to remain active while a Friendly Challenge is active.
  • Fixed various minor visual and text issues.

Dungeon Run & Adventures

  • The cards that appear in several loot categories have been adjusted slightly.
  • Cards stolen by Gloves of Mugging now appear in history tile when played by an opponent.
  • Resolved a visual issue with Candlebeard’s charge enchantment banner.
  • [Adventures] Atramedes now correctly uses his Hero Power whenever he should.

Mobile

  • Resolved an issue with the Collection Manager that could allow the set filter to be interacted with behind the “Done” button.
  • Scrolling through an Arena deck on a mobile device will no longer generate unnecessary prompts.
  • The “Back” button will now function correctly after an Arena run is complete.
  • History tiles that were queueing up while viewing a history event now populate correctly.
  • Resolved an issue that could cause crafted cards to remain visible over the Collection Manager.
  • Corrected a visual issue with the search bar in the Collection Manager.
  • [Android] Resolved an issue with the download progress indicator.
  • [iOS] Compatibility now requires iOS 8.0 or later.
  • [iOS] The client will no longer sometimes freeze when a spectated player wins a match.